User Tools

Site Tools


stories:industrial_zone_4

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
stories:industrial_zone_4 [2019/08/04 14:51]
ironk created
stories:industrial_zone_4 [2020/01/05 01:12] (current)
Line 4: Line 4:
 [[http://​ironworks.me/​stories/​iz/​iz4.txt|READ INDUSTRIAL ZONE 4]] [[http://​ironworks.me/​stories/​iz/​iz4.txt|READ INDUSTRIAL ZONE 4]]
 </​WRAP>​ </​WRAP>​
 +
 +The fourth {zshow:iz} story follows the point of view of {zchar:Amy} the mouse and is the first IZ story told from the perspective of the team leader. With {zchar:​Sadie},​ {zchar:​tamara} and {zchar:​coco} forming the rest of the team, they became the first group in an Industrial Zone story to win the overall game. They scored 705 points out of a possible 960, the highest percentage score of any written Industrial Zone episode.
 +
 +This episode introduced the half-time game in which Alex challenges a guest to avoid or experience a large gunging. {zchar:​gwen} was brought back as the inaugural player because of the turn her experience in [[izgames::​The Shuttle]] took, and was gunged when the contestants turned off their showers.
 +
 +The strict four-zone rotation of the games also started to break apart a bit here, with the team jumping between games that were previously said to be in different areas of the set.
  
 === Rooms Played === === Rooms Played ===
Line 9: Line 15:
 <​sql>​CALL GetGamesForEpisode(4)</​sql>​ <​sql>​CALL GetGamesForEpisode(4)</​sql>​
  
 +=== Characters ===
 +
 +{zstorychars:​iz4}
stories/industrial_zone_4.1564930304.txt.gz · Last modified: 2019/08/04 14:51 by ironk