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izgames:the_shuttle [2019/08/03 19:53] ironk created |
izgames:the_shuttle [2021/11/23 15:58] (current) ironk |
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- | The orbital station maze only appeared in [[stories:Industrial Zone 1]] as a way of getting the team from [[izgames:the shuttle|the shuttle room]] to the centre of the station. The team had to use their own wits to navigate a set of corridors with various slime traps such as pits with narrow walkways and overhead nozzles that trigger with floorplates. | + | == Season 2 == |
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+ | The team are seated in individual one- or two-seater flight simulator pods on the flight to or from the Orbital Station, when one of them is suddenly cut off from the others with a message from {zchar:silicon}. The rest of the team have to co-operate remotely to fix the wiring before the timer expires and their friend gets two massive tanks of slime poured on to their head. There is enough gunge in the reservoirs to fill the interior of the shuttle to chest height when seated. | ||
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+ | == Season 3 == | ||
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+ | In season 3 the shuttle was altered to be a bigger spacecraft-like prop, accommodating up to an entire team in a small passenger area with {zgame:the_cockpit} being a separate game at the front. The gunge comes from the shuttle being dragged through a transformed automated washer instead of being said to be mounted in the shuttle itself. | ||
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+ | ==== Appearances ==== | ||
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+ | <sql>CALL GetPlaysOfGame(4)</sql> | ||
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+ | ==== Influences ==== | ||
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+ | Out-of-universe, the Shuttle was the first ever game conceived and written for {zshow:iz} - {zchar:gwen}'s scene in it came from a dream that Iron-K had and wanted to write down, and the rest of the team and show grew around that. |